Trundle

Stats

Trundle

Trundle

the Troll King
Fighter Tank

Difficulty
Attack
Defense
Magic
Health
616.28 (+96 per level)

Attack Damage
68 (+3 per level)

Attack Speed
0.374 (+2.9 per level)

Attack Range
175

Health Regen.
6 (+0.75 per level)

Armor
37 (+2.7 per level)

Magic Resist
32.1 (+1.25 per level)

Movement Speed
350

Spells

King's Tribute

King's Tribute

When an enemy unit dies near Trundle, he heals for a percent of its maximum Health.

Chomp

Chomp


Cost: 30 Mana
Range: 300

Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage.


Frozen Domain

Frozen Domain


Cost: 40 Mana
Range: 750

Trundle turns target location into his domain, gaining Attack Speed, Movement Speed, and increased healing from all sources while on it.


Pillar of Ice

Pillar of Ice


Cost: 75 Mana
Range: 1000

Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.


Subjugate

Subjugate


Cost: 100 Mana
Range: 650

Trundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled.

Recommended Items

Starting
Early
Essential
Offensive
Defensive
Startingjungle
Earlyjungle
Essentialjungle
Offensive
Defensive
Consumables

Tips

Ally tips


- Trundle excels at fighting within his Frozen Domain. Try to draw enemies onto it.
- Use Subjugate to soften a powerful enemy tank or to create a target for your team to focus fire.
- Chomp is good for lowering the physical damage of enemies; try to focus it on enemy physical damage dealers.

Counter Tips


- Trundle is very powerful at location-based combat. Try to draw him off of his Frozen Domain.
- Make sure to get out of his Pillar of Ice as quickly as possible, as it significantly slows you down.

Lore

Trundle is a hulking and devious troll with a particularly vicious streak, and there is nothing he cannot bludgeon into submission—not even the Freljord itself. Fiercely territorial, he chases down anyone foolish enough to enter his domain. Then, his massive club of True Ice at the ready, he chills his enemies to the bone and impales them with jagged, frozen pillars, laughing as they bleed out onto the tundra.