Hecarim

Stats

Hecarim

Hecarim

the Shadow of War
Fighter Tank

Difficulty
Attack
Defense
Magic
Health
580 (+90 per level)

Attack Damage
66 (+3.2 per level)

Attack Speed
0.374 (+2.5 per level)

Attack Range
175

Health Regen.
7 (+0.75 per level)

Armor
36 (+4 per level)

Magic Resist
32.1 (+1.25 per level)

Movement Speed
345

Spells

Warpath

Warpath

Hecarim gains Attack Damage equal to a percentage of his bonus Movement Speed.

Rampage

Rampage


Cost: 28/31/34/37/40 Mana
Range: 350

Hecarim cleaves nearby enemies dealing physical damage.


Spirit of Dread

Spirit of Dread


Cost: 50/60/70/80/90 Mana
Range: 575

Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains Health equal to a percentage of any damage those enemies suffer.


Devastating Charge

Devastating Charge


Cost: 60 Mana
Range: 300

Hecarim gains increasing Movement Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.


Onslaught of Shadows

Onslaught of Shadows


Cost: 100 Mana
Range: 50000

Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.

Recommended Items

Starting
Early
Essential
Offensive
Defensive
Startingjungle
Earlyjungle
Essentialjungle
Offensive
Defensive
Consumables

Tips

Ally tips


- Spirit of Dread restores Health when nearby enemies take damage, including damage dealt by allies. Cast this during a large fight to maximize Hecarim's survivability.
- Devastating Charge deals more damage based on the distance traveled. Try using Onslaught of Shadows or Summoner Spells such as Ghost or Flash to maximize this damage.

Counter Tips


- Hecarim gains life from nearby enemies with Spirit of Dread but lacks durability, use burst damage.
- Hecarim's ultimate causes opponents to flee in terror. Spread out to reduce his power in fights.

Lore

Hecarim is a spectral fusion of man and beast, cursed to ride down the souls of the living for all eternity. When the Blessed Isles fell into shadow, this proud knight was obliterated by the destructive energies of the Ruination, along with all his cavalry and their mounts. Now, whenever the Black Mist reaches out across Runeterra, he leads their devastating charge, reveling in the slaughter and crushing the foe beneath his armored hooves.