Galio

Stats

Galio

Galio

the Colossus
Tank Mage

Difficulty
Attack
Defense
Magic
Health
562 (+112 per level)

Attack Damage
59 (+3.5 per level)

Attack Speed
0.385 (+1.5 per level)

Attack Range
150

Health Regen.
8 (+0.8 per level)

Armor
24 (+3.5 per level)

Magic Resist
32 (+1.25 per level)

Movement Speed
335

Spells

Colossal Smash

Colossal Smash

Every few seconds, Galio's next basic attack deals bonus magic damage in an area. Colossal Smash's cooldown is reduced when Galio hits champions with his spells.

Winds of War

Winds of War


Cost: 80/90/100/110/120 Mana
Range: 825

Galio fires two windblasts that converge into a large tornado.


Shield of Durand

Shield of Durand


Cost: 50 Mana
Range: 275

Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies.


Justice Punch

Justice Punch


Cost: 50 Mana
Range: 650

Galio will briefly step back and charge, knocking up the first enemy champion he encounters.


Hero's Entrance

Hero's Entrance


Cost: 100 Mana
Range: 4000/4750/5500

Galio designates an ally's position as his landing spot. After a delay Galio smashes down location, knocking up nearby enemies.

Recommended Items

Starting
Early
Essential
Standard
Situational
Consumables

Tips

Ally tips


- You can release Shield of Durand even while crowd controlled.
- You can use the minimap ally icons to cast Hero's Entrance.
- You can use the step back from Justice Punch to dodge enemy spells.

Counter Tips


- Galio moves slower when he is charging Shield of Durand.
- Hero's Entrance can be interrupted before Galio jumps into the air.
- Galio cannot traverse walls with Justice Punch.

Lore

Outside the gleaming city of Demacia, the stone colossus Galio keeps vigilant watch. Built as a bulwark against enemy mages, he often stands motionless for decades until the presence of powerful magic stirs him to life. Once activated, Galio makes the most of his time, savoring the thrill of a fight and the rare honor of defending his countrymen. But his triumphs are always bittersweet, for the magic he destroys is also his source of reanimation, and each victory leaves him dormant once again.