Diana

Stats

Diana

Diana

Scorn of the Moon
Fighter Mage

Difficulty
Attack
Defense
Magic
Health
594 (+95 per level)

Attack Damage
53.04 (+3 per level)

Attack Speed
0.385 (+2.25 per level)

Attack Range
150

Health Regen.
7.5 (+0.85 per level)

Armor
31 (+3.6 per level)

Magic Resist
32.1 (+1.25 per level)

Movement Speed
345

Spells

Moonsilver Blade

Moonsilver Blade

Every third strike restores mana and cleaves nearby enemies for additional magic damage. Every spell cast grants attack speed for the next 3 attacks.

Crescent Strike

Crescent Strike


Cost: 55 Mana
Range: 900

Diana swings her blade to unleash a bolt of lunar energy that deals damage in an arc before exploding. Afflicts enemies struck with the Moonlight debuff, revealing them if they are not stealthed.


Pale Cascade

Pale Cascade


Cost: 40/55/70/85/100 Mana
Range: 800

Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.


Moonfall

Moonfall


Cost: 70 Mana
Range: 450

Diana draws in and slows all nearby enemies. Passively grants Diana attack speed after spell casts.


Lunar Rush

Lunar Rush


Cost: 50/65/80 Mana
Range: 825

Diana dashes to an enemy and deals magic damage. Lunar Rush has no cooldown when used to teleport to a target afflicted with Moonlight.

Recommended Items

Starting
Early
Essential
Standard
Situational
Startingjungle
Earlyjungle
Essentialjungle
Offensive
Situational
Consumables

Tips

Ally tips


- Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.
- Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.
- Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.

Counter Tips


- Dodge Crescent Strike, or move to safety if you are affected by Moonlight.
- Pale Cascade orbs only last a few seconds. Avoid Diana and engage her after the shield dissipates.
- Diana can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back into position.

Lore

Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.